
I’ve been playing Astronut (Free) for over a week now, and I must say it is quite addictive. The graphics are absolutely beautiful and engaging. Nothing less you can expect from its makers, The Icon Factory.
In Astronut you’ll play as Jacques the astronaut as he explores 24 different levels, or systems, that are filled with various spinning planets. A button in the lower corner enables Jacques to leap from planet to planet. Every planet has its own force of gravity, and you can use this to actually slingshot yourself along in between them for an added score bonus.
The planets themselves also offer their own set of nuances. They come in various sizes and can spin at differing speeds. There are regular planets which are safe to stand on as long as you like, giving you ample time to line up the perfect jump. Then there are hazardous planets that force you to act quickly before they bump you off or cause damage. The levels in Astronut have a beginning and ending, rather than being one long endless level like similar games.
Aside from just having fun jumping between the planets in Astronut, the main goal is to achieve a high score for each level. You do this by making extraordinary leaps between the planets, defeating enemies, and by collecting items. A number of different enemies will impede your path. In the opposite corner from the jump button is a boost button that allows you to shoot through enemies with a burst of speed, and you can also collect a temporary shield that will defeat any enemy you come into contact with while wearing. Collecting four star shards in a level unlocks a tilt-controlled rocket mini-game at the end of the level where you can earn even more bonus points.


The 24 levels are spread across 6 different sectors, with 4 levels per sector.
Astronut is free to download and comes with the 4 levels of the first sector to play through, with the rest of the sectors unlockable through IAP for $1.99.